Version 1
Animals
{
Max_Instances_Insane 256
Max_Instances_Large 256
Max_Instances_Medium 256
Max_Instances_Small 256
Max_Instances_Tiny 256
}
Barricades
{
Armor_Hightier_Multiplier 1E-05
Armor_Lowtier_Multiplier 1E-05
Decay_Time 2592000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Max_Trap_Distance_From_Hull 2
}
Events
{
Arena_Compactor_Damage 10
Snow_Duration_Max 0.15
Snow_Duration_Min 0.05
Snow_Frequency_Max 5.6
Snow_Frequency_Min 2.3
}
Gameplay
{
Bypass_Buildable_Mobility true
Chart true
Timer_Exit 5
Timer_Home 10
Timer_Leave_Group 5
Timer_Respawn 0
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Quality_Multiplier 0.95
Spawn_Chance 0.2975
}
Objects
{
Allow_Holiday_Drops false
}
Players
{
Allow_Per_Character_Saves true
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Skills_PvE 0.75
Lose_Weapons_PvE false
}
Structures
{
Armor_Hightier_Multiplier 1E-05
Armor_Lowtier_Multiplier 1E-05
Decay_Time 2592000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Vehicles
{
Decay_Damage_Per_Second 0.001
Decay_Time 2592000
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 256
Max_Instances_Large 128
Max_Instances_Medium 42
Max_Instances_Small 32
Max_Instances_Tiny 24
Melee_Damage_Multiplier 0.001
Melee_Repair_Multiplier 10000
Min_Battery_Charge 1
Unlocked_After_Seconds_In_Safezone 1500
}
Zombies
{
Beacon_Rewards_Multiplier 1.5
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Can_Target_Barricades false
Can_Target_Structures false
DL_Blue_Volatile_Chance 0.015
DL_Red_Volatile_Chance 0.015
Loot_Chance 0.33
Max_Mega_Drops 7
Min_Mega_Drops 4
Spawn_Chance 0.3
Spirit_Chance 0.025
}