Version 1
Animals
{
Damage_Multiplier 0.8
Respawn_Time 120
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 604800000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Events
{
Airdrop_Frequency_Max 4
Airdrop_Frequency_Min 1
Airdrop_Speed 64
}
Gameplay
{
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Bypass_Buildable_Mobility true
Enable_Workstation_Requirements false
FirstPerson_AimingZoomRecoilReduction 0.1
FirstPerson_RecoilMultiplier 0.9
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Crate_Bullets_Multiplier 5
Despawn_Dropped_Time 1200
Gun_Bullets_Full_Chance 0.1
Gun_Bullets_Multiplier 1
Magazine_Bullets_Full_Chance 0.1
Magazine_Bullets_Multiplier 1
Quality_Multiplier 1.5
Respawn_Time 150
Spawn_Chance 0.45
}
Objects
{
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 1.5
Resource_Reset_Multiplier 0.75
Rubble_Reset_Multiplier 0.5
}
Players
{
Allow_Per_Character_Saves true
Armor_Multiplier 0.75
Bleed_Damage_Ticks 24
Bleed_Regen_Ticks 600
Can_Fix_Legs true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 0.75
Experience_Multiplier 1
Food_Damage_Ticks 24
Food_Default 100
Food_Use_Ticks 300
Health_Default 100
Health_Regen_Min_Food 85
Health_Regen_Min_Water 80
Health_Regen_Ticks 60
Leg_Regen_Ticks 600
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.8
Lose_Experience_PvP 0.8
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 0.8
Lose_Skills_PvP 0.8
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Prevent_Level_Skill_Overrides true
Skill_Cost_Multiplier 2
Spawn_With_Stamina_Skills true
Virus_Damage_Ticks 24
Virus_Default 100
Virus_Infect 30
Virus_Use_Ticks 180
Water_Damage_Ticks 24
Water_Default 100
Water_Use_Ticks 288
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 604800000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 2
}
Vehicles
{
Armor_Multiplier 0.2
Child_Explosion_Armor_Multiplier 0.5
Decay_Damage_Per_Second 0.0001
Decay_Time 6.048E+08
Min_Natural_Vehicles 24
Unlocked_After_Seconds_In_Safezone 360000
}
Zombies
{
Acid_Chance 0.01
Backstab_Multiplier 1.5
Beacon_Experience_Multiplier 2
Beacon_Max_Participants 1
Beacon_Rewards_Multiplier 1.5
Burner_Chance 0.001
Can_Stun false
Damage_Multiplier 0.9
Flanker_Chance 0.02
Max_Drops 2
Max_Mega_Drops 12
Min_Mega_Drops 8
Only_Critical_Stuns true
Respawn_Night_Time 60
Spawn_Chance 0.35
}