Version 1
Animals
{
Armor_Multiplier 0.75
Damage_Multiplier 1
Respawn_Time 1800
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle false
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 2
Armor_Lowtier_Multiplier 2
Decay_Time 6048000
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 0.75
}
Gameplay
{
Allow_Shoulder_Camera true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart false
Compass false
Crosshair true
Enable_Fishing_Catch_Challenge true
Explosion_Launch_Speed_Multiplier 1.25
Fishing_MaxStrength_Bite_Interval_Multiplier 0.3
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Fishing_Bite_Interval 120
Min_Fishing_Bite_Interval 90
Satellite false
ThirdPerson_RecoilMultiplier 1.5
ThirdPerson_SpreadMultiplier 1.5
Timer_Exit 10
Timer_Home 0
Timer_Leave_Group 0
Timer_Respawn 0
}
Items
{
Crate_Bullets_Full_Chance 0
Crate_Bullets_Multiplier 0.5
Despawn_Dropped_Time 7200
Despawn_Natural_Time 1800
Gun_Bullets_Full_Chance 0
Gun_Bullets_Multiplier 0
Magazine_Bullets_Full_Chance 0
Magazine_Bullets_Multiplier 0.75
Quality_Full_Chance 0
Quality_Multiplier 0.66
Respawn_Time 400
Spawn_Chance 0.04
}
Objects
{
Binary_State_Reset_Multiplier 5
Fuel_Reset_Multiplier 0.2
Resource_Drops_Multiplier 0.75
Resource_Reset_Multiplier 4
Rubble_Reset_Multiplier 5
Water_Reset_Multiplier 0.2
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves true
Armor_Multiplier 1.75
Bleed_Damage_Ticks 12
Can_Fix_Legs false
Can_Start_Bleeding true
Can_Stop_Bleeding false
Detect_Radius_Multiplier 1.15
Enable_Terrain_Color_Kick false
Food_Damage_Ticks 60
Food_Default 125
Food_Use_Ticks 200
Health_Default 50
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Health_Regen_Ticks 300
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.95
Lose_Experience_PvP 1
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills false
Virus_Damage_Ticks 5
Virus_Default 90
Virus_Infect 70
Virus_Use_Ticks 500
Water_Damage_Ticks 80
Water_Default 120
Water_Use_Ticks 180
}
Structures
{
Armor_Hightier_Multiplier 2
Armor_Lowtier_Multiplier 2
Decay_Time 6048000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 0.75
}
Vehicles
{
Armor_Multiplier 1.5
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 10
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 0.25
Has_Tire_Chance 0.5
Max_Battery_Charge 0.25
Max_Instances_Insane 160
Max_Instances_Large 80
Max_Instances_Medium 20
Max_Instances_Small 10
Max_Instances_Tiny 5
Melee_Damage_Multiplier 2
Melee_Repair_Multiplier 0.75
Min_Battery_Charge 0.1
Min_Natural_Vehicles 60
Respawn_Time 7200
Unlocked_After_Seconds_In_Safezone 7200
}
Zombies
{
Acid_Chance 0.04
Armor_Multiplier 0.25
Backstab_Multiplier 4
Boss_Electric_Chance 0.0015
Boss_Fire_Chance 0.003
Boss_Wind_Chance 0.003
Burner_Chance 0.05
Can_Stun true
Crawler_Chance 0.15
Damage_Multiplier 1.4
Flanker_Chance 0.06
Loot_Chance 0.1
Max_Boss_Drops 25
Min_Boss_Drops 15
NonHeadshot_Armor_Multiplier 0.2
Only_Critical_Stuns false
Respawn_Day_Time 1800
Respawn_Night_Time 0
Spawn_Chance 0.5
Sprinter_Chance 0.1
Weapons_Use_Player_Damage false
}