Version 1
Animals
{
Respawn_Time 60
}
Barricades
{
Decay_Time 32054400
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
Can_Suicide false
FirstPerson_AimingZoomRecoilReduction 0
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Leave_Group 0
Timer_Respawn 30
Use_2D_Scope_Overlay true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Crate_Bullets_Full_Chance 1
Gun_Bullets_Full_Chance 1
Magazine_Bullets_Full_Chance 1
Respawn_Time 40
}
Players
{
Allow_Per_Character_Saves true
Bleed_Damage_Ticks 30
Can_Break_Legs true
Can_Start_Bleeding true
Experience_Multiplier 1
Food_Damage_Ticks 25
Health_Regen_Ticks 90
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Stamina_Skills true
Virus_Damage_Ticks 10
Virus_Infect 10
Water_Damage_Ticks 30
}
Structures
{
Armor_Hightier_Multiplier 0.1
Armor_Lowtier_Multiplier 0.2
Decay_Time 32054400
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
}
Vehicles
{
Armor_Multiplier 0.2
Child_Explosion_Armor_Multiplier 1.8
Gun_Highcal_Damage_Multiplier 1.7
Gun_Lowcal_Damage_Multiplier 1.5
Melee_Damage_Multiplier 0.1
Respawn_Time 100
}
Zombies
{
Acid_Chance 0.015
Armor_Multiplier 1
Backstab_Multiplier 1
Burner_Chance 0.08
Can_Stun false
Can_Target_Barricades false
Can_Target_Structures false
Can_Target_Vehicles false
Crawler_Chance 0.09
Damage_Multiplier 1
Flanker_Chance 0.09
Loot_Chance 0.65
Max_Drops 2
Max_Mega_Drops 8
Only_Critical_Stuns true
Respawn_Day_Time 60
Respawn_Night_Time 60
Slow_Movement false
Spawn_Chance 1
Spirit_Chance 0.09
Sprinter_Chance 0.125
Weapons_Use_Player_Damage true
}