Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle false
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Melee_Damage_Multiplier 1
}
Events
{
Use_Airdrops true
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics false
Bypass_Buildable_Mobility true
Can_Suicide true
Chart true
Compass true
Crosshair true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite true
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Crate_Bullets_Full_Chance 1
Despawn_Dropped_Time 180
Despawn_Natural_Time 180
Gun_Bullets_Full_Chance 1
Magazine_Bullets_Full_Chance 1
Respawn_Time 120
Spawn_Chance 0.8
Weapons_Have_Durability false
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
}
Zombies
{
Loot_Chance 1
Max_Boss_Drops 5
Max_Drops 3
Max_Mega_Drops 8
Min_Boss_Drops 2
Min_Drops 1
Min_Mega_Drops 5
Respawn_Day_Time 180
Spawn_Chance 0.3
}