Version 1
Gameplay
{
Bypass_No_Building_Zones true
Crosshair true
Friendly_Fire true
Hitmarkers true
Timer_Home 10
}
Items
{
Crate_Bullets_Full_Chance 0.05
Crate_Bullets_Multiplier 0.6
Despawn_Dropped_Time 1500
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 0.1
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.025
Quality_Full_Chance 0.1
Quality_Multiplier 0.3
Spawn_Chance 0.35
}
Players
{
Food_Default 75
Virus_Default 89
Water_Default 80
}
Vehicles
{
Gun_Highcal_Damage_Multiplier 1.8
Gun_Lowcal_Damage_Multiplier 1.2
Has_Battery_Chance 0.5
Has_Tire_Chance 0.6
Max_Battery_Charge 0.5
Max_Instances_Insane 40
Max_Instances_Large 32
Max_Instances_Medium 20
Max_Instances_Small 10
Max_Instances_Tiny 6
Min_Battery_Charge 0.2
Min_Natural_Vehicles 15
Respawn_Time 100
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 0.8
Backstab_Multiplier 1.3
Beacon_Rewards_Multiplier 2
Boss_Electric_Chance 0.06
Boss_Fire_Chance 0.04
Boss_Wind_Chance 0.08
Burner_Chance 0.05
Can_Stun true
Crawler_Chance 0.15
Damage_Multiplier 2.5
DL_Blue_Volatile_Chance 0.07
DL_Red_Volatile_Chance 0.07
Flanker_Chance 0.05
Loot_Chance 0.6
Max_Boss_Drops 20
Max_Drops 2
Max_Mega_Drops 12
Min_Boss_Drops 10
Min_Mega_Drops 6
Only_Critical_Stuns false
Respawn_Day_Time 800
Respawn_Night_Time 80
Spawn_Chance 0.8
Sprinter_Chance 0.15
}