Version 1
Animals
{
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Max_Item_Distance_From_Hull 128
Max_Trap_Distance_From_Hull 128
}
Events
{
Snow_Duration_Max 999
Snow_Duration_Min 99
Snow_Frequency_Max 0.1
Snow_Frequency_Min 0.1
Weather_Frequency_Multiplier 0.8
}
Gameplay
{
Allow_Shoulder_Camera false
Ballistics true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart true
Explosion_Launch_Speed_Multiplier 3
Group_Map true
Hitmarkers true
Timer_Exit 0
Timer_Home 10
Timer_Leave_Group 0
Timer_Respawn 0
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Default_Spawns_At_Full_Quality false
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.05
Has_Durability true
Respawn_Time 100
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Players
{
Allow_Instakill_Headshots true
Bleed_Damage_Ticks 15
Can_Fix_Legs true
Can_Stop_Bleeding true
Enable_Terrain_Color_Kick false
Food_Default 100
Food_Use_Ticks 400
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Skillset_Prevents_Skill_Loss false
Skillset_Reduces_Skill_Cost true
Skill_Cost_Multiplier 2
Virus_Damage_Ticks 30
Water_Default 100
Water_Use_Ticks 300
}
Vehicles
{
Decay_Time 6.048E+07
Max_Battery_Charge 0.5
}
Zombies
{
Can_Stun false
Max_Boss_Drops 11
Max_Mega_Drops 6
Min_Boss_Drops 7
Min_Mega_Drops 4
Respawn_Day_Time 600
Respawn_Night_Time 6
Weapons_Use_Player_Damage false
}