Version 1
Gameplay
{
Chart true
Compass true
Satellite true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 0.5
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 0.5
Gun_Bullets_Multiplier 0.5
Has_Durability false
Magazine_Bullets_Full_Chance 0.75
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.5
Spawn_Chance 1.5
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Bleed_Damage_Ticks 60
Experience_Multiplier 1.5
Food_Damage_Ticks 120
Food_Use_Ticks 400
Health_Regen_Min_Food 50
Health_Regen_Min_Water 50
Health_Regen_Ticks 30
Leg_Regen_Ticks 1000
Lose_Clothes_PvE false
Lose_Items_PvE 0
Lose_Weapons_PvE false
Virus_Damage_Ticks 60
Virus_Infect 75
Virus_Use_Ticks 250
Water_Damage_Ticks 120
Water_Use_Ticks 400
}
Vehicles
{
Has_Tire_Chance 1
Max_Battery_Charge 1
Min_Battery_Charge 0.8
}