Version 1
Barricades
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 7776000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Gameplay
{
Bypass_Buildable_Mobility true
Chart true
}
Items
{
Crate_Bullets_Full_Chance 0.05
Gun_Bullets_Full_Chance 0.05
Magazine_Bullets_Full_Chance 0.05
Quality_Full_Chance 0.05
}
Players
{
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 5
Lose_Skill_Levels_PvP 5
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 7776000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Vehicles
{
Armor_Multiplier 0.5
Decay_Time 7776000
Max_Instances_Insane 5
Max_Instances_Large 4
Max_Instances_Medium 3
Max_Instances_Small 2
Max_Instances_Tiny 1
Min_Natural_Vehicles 5
Respawn_Time 0
}
Zombies
{
Acid_Chance 0.025
Armor_Multiplier 0.8
Beacon_Experience_Multiplier 3
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0.025
Crawler_Chance 0.025
DL_Blue_Volatile_Chance 0.75
DL_Red_Volatile_Chance 0.75
Flanker_Chance 0.025
Full_Moon_Experience_Multiplier 2
Max_Boss_Drops 12
Max_Drops 1
Max_Mega_Drops 12
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 8
NonHeadshot_Armor_Multiplier 0.5
Spawn_Chance 0.25
Spirit_Chance 0.025
Sprinter_Chance 0.025
}