Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 100
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 1
AirStrafing_Deceleration_Multiplier 1
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups false
Ballistics false
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones false
Bypass_No_Building_Zones false
Can_Suicide true
Chart true
Compass true
Crosshair true
Disable_Foliage_Off false
Disable_Motion_Sickness_Options false
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Fishing_Catch_Challenge false
Enable_Workstation_Requirements true
Explosion_Launch_Speed_Multiplier 1
FirstPerson_AimingZoomRecoilReduction 0
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Fishing_Bite_Interval 35
Max_Group_Members 0
Min_Fishing_Bite_Interval 30
Repair_Level_Max 3
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Timer_Exit 1
Timer_Home 1
Timer_Leave_Group 30
Timer_Respawn 1
Use_2D_Scope_Overlay false
Viewmodel_AimingJumpLandMultiplier 1
Viewmodel_AimingMisalignmentMultiplier 0.2
}
Items
{
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0
Quality_Multiplier 1
Respawn_Time 50
Spawn_Chance 4
Water_Spawns_At_Full_Quality true
Weapons_Spawn_At_Full_Quality true
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves true
Armor_Multiplier 1
Bleed_Damage_Ticks 20
Bleed_Regen_Ticks 500
Can_Break_Legs false
Can_Fix_Legs true
Can_Hurt_Legs false
Can_Start_Bleeding true
Can_Stop_Bleeding true
Experience_Multiplier 2
Food_Damage_Ticks 20
Food_Default 100
Food_Use_Ticks 350
Health_Default 100
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Health_Regen_Ticks 60
Leg_Regen_Ticks 500
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Skill_Cost_Multiplier 1
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 20
Virus_Default 100
Virus_Infect 1
Virus_Use_Ticks 125
Water_Damage_Ticks 20
Water_Default 100
Water_Use_Ticks 320
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 100
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 50
Max_Instances_Large 100
Max_Instances_Medium 30
Max_Instances_Small 20
Max_Instances_Tiny 10
Min_Battery_Charge 1
Min_Natural_Vehicles 50
Respawn_Time 600
}
Zombies
{
Loot_Chance 4
Spawn_Chance 0.5
}