Version 1
Animals
{
Armor_Multiplier 0.75
Damage_Multiplier 1.5
Weapons_Use_Player_Damage true
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 2678400
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Shoulder_Camera false
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide false
Chart true
Compass false
Crosshair false
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Fishing_Bite_Interval 60
Min_Fishing_Bite_Interval 48
Satellite false
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.025
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality false
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 0.1
Has_Durability true
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.25
Quality_Full_Chance 0.01
Spawn_Chance 0.35
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves false
Can_Break_Legs true
Can_Fix_Legs false
Can_Start_Bleeding false
Can_Stop_Bleeding false
Food_Default 50
Food_Use_Ticks 250
Lose_Skill_Levels_PvE 2
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills true
Water_Default 50
Water_Use_Ticks 220
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 2678400
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Vehicles
{
Decay_Time 2678400
Has_Battery_Chance 0.25
Has_Tire_Chance 0.7
Max_Battery_Charge 0.3
Min_Battery_Charge 0.1
Unlocked_After_Seconds_In_Safezone 2678400
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 0.75
Backstab_Multiplier 1.25
Boss_Electric_Chance 0.001
Boss_Elver_Stomper_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Kuwait_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0.05
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.125
Damage_Multiplier 1.5
DL_Blue_Volatile_Chance 0.03
DL_Red_Volatile_Chance 0.03
Flanker_Chance 0.05
Loot_Chance 0.3
Only_Critical_Stuns false
Slow_Movement false
Spawn_Chance 0.3
Spirit_Chance 0.01
Sprinter_Chance 0.175
Weapons_Use_Player_Damage true
}