Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 60480000
}
Events
{
Airdrop_Speed 256
Weather_Duration_Multiplier 0.5
}
Gameplay
{
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Bypass_Buildable_Mobility true
Bypass_No_Building_Zones true
FirstPerson_AimingZoomRecoilReduction 0.1
Fishing_MaxStrength_Bite_Interval_Multiplier 0.15
Max_Fishing_Bite_Interval 36
Min_Fishing_Bite_Interval 24
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
}
Items
{
Crate_Bullets_Full_Chance 0.25
Crate_Bullets_Multiplier 1.25
Despawn_Dropped_Time 1200
Quality_Full_Chance 0.2
Quality_Multiplier 1.25
Spawn_Chance 0.5
}
Objects
{
Fuel_Reset_Multiplier 0.75
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 1.5
Resource_Reset_Multiplier 0.75
Water_Reset_Multiplier 0.75
}
Players
{
Allow_Per_Character_Saves true
Prevent_Level_Skill_Overrides true
Spawn_With_Max_Skills true
Virus_Damage_Ticks 12
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 60480000
}
Vehicles
{
Armor_Multiplier 0.5
Child_Explosion_Armor_Multiplier 0.5
Decay_Time 6.048E+07
Gun_Highcal_Damage_Multiplier 2
Gun_Lowcal_Damage_Multiplier 1
Has_Tire_Chance 1
Max_Instances_Insane 96
Max_Instances_Large 96
Melee_Damage_Multiplier 3
Melee_Repair_Multiplier 2
Min_Natural_Vehicles 96
}
Zombies
{
Acid_Chance 0.01
Armor_Multiplier 1.25
Backstab_Multiplier 1.5
Beacon_Max_Participants 1
Beacon_Rewards_Multiplier 1.5
Burner_Chance 0.005
Loot_Chance 0.5
Max_Boss_Drops 20
Max_Drops 2
Max_Mega_Drops 15
Min_Boss_Drops 15
Min_Mega_Drops 10
Respawn_Beacon_Time 0
Respawn_Day_Time 300
Spawn_Chance 0.35
}