Version 1
Barricades
{
Armor_Hightier_Multiplier 1E-08
Armor_Lowtier_Multiplier 0.01
Decay_Time 2592000
Melee_Repair_Multiplier 50
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
Allow_Freeform_Buildables false
Chart true
Compass true
Enable_Workstation_Requirements false
Max_Group_Members 5
Repair_Level_Max 5
Satellite true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Crate_Bullets_Full_Chance 0.2
Despawn_Dropped_Time 300
Despawn_Natural_Time 500
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Magazine_Bullets_Full_Chance 0.2
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.2
Respawn_Time 300
Spawn_Chance 0.3
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves true
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0.1
Decay_Time 2592000
}
Vehicles
{
Armor_Multiplier 0.01
Child_Explosion_Armor_Multiplier 0
Gun_Highcal_Damage_Multiplier 1E-07
Gun_Lowcal_Damage_Multiplier 0
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 30
Max_Instances_Large 15
Max_Instances_Medium 10
Melee_Damage_Multiplier 0
Min_Battery_Charge 1
Min_Natural_Vehicles 10
}
Zombies
{
Beacon_Max_Participants 6
Beacon_Max_Rewards 30
Beacon_Rewards_Multiplier 5
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
DL_Blue_Volatile_Chance 0.002
DL_Red_Volatile_Chance 0.001
Loot_Chance 0.4
Max_Boss_Drops 15
Max_Drops 3
Max_Mega_Drops 8
Min_Boss_Drops 5
Min_Mega_Drops 2
Respawn_Day_Time 680
Respawn_Night_Time 130
Spawn_Chance 0.3
Spirit_Chance 0.02
}