Version 1
Events
{
Weather_Duration_Multiplier 0
Weather_Frequency_Multiplier 35000
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 7
Allow_Dynamic_Groups true
Allow_Static_Groups true
Ballistics false
Chart true
Compass true
Crosshair true
Enable_Damage_Flinch false
Enable_Explosion_Camera_Shake false
Group_HUD true
Group_Map true
Group_Player_List true
Max_Group_Members 4
Satellite true
Timer_Home 5
Timer_Leave_Group 5
Timer_Respawn 5
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Despawn_Dropped_Time 30
Despawn_Natural_Time 60
Food_Spawns_At_Full_Quality true
Has_Durability false
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Can_Break_Legs false
Can_Fix_Legs true
Can_Hurt_Legs false
Can_Start_Bleeding true
Can_Stop_Bleeding true
Enable_Terrain_Color_Kick false
Food_Damage_Ticks 35000
Food_Use_Ticks 35000
Skillset_Prevents_Skill_Loss true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Water_Damage_Ticks 35000
Water_Use_Ticks 35000
}
Structures
{
Decay_Time 604800
}
Zombies
{
Loot_Chance 1
Respawn_Beacon_Time 0
Respawn_Day_Time 120
Spawn_Chance 1
}