Version 1
Barricades
{
Armor_Hightier_Multiplier 0.66
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 20
AirStrafing_Deceleration_Multiplier 20
Ballistics false
Chart true
Compass true
FirstPerson_AimingZoomRecoilReduction 0
Max_Group_Members 6
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Use_2D_Scope_Overlay true
Viewmodel_AimingJumpLandMultiplier 0
Viewmodel_AimingMisalignmentMultiplier 0.1
}
Items
{
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Spawn_Chance 1.25
}
Objects
{
Resource_Drops_Multiplier 2
Resource_Reset_Multiplier 1.2
}
Players
{
Can_Hurt_Legs false
Enable_Terrain_Color_Kick false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Structures
{
Armor_Hightier_Multiplier 0.66
}
Zombies
{
Beacon_Rewards_Multiplier 1.5
Loot_Chance 1
Max_Boss_Drops 15
Max_Drops 2
Max_Mega_Drops 15
Min_Boss_Drops 15
Min_Drops 2
Min_Mega_Drops 1
Spawn_Chance 1
}