Version 1
Animals
{
Armor_Multiplier 1.5
Damage_Multiplier 0.75
Respawn_Time 180
}
Barricades
{
Armor_Hightier_Multiplier 0.65
Armor_Lowtier_Multiplier 0.85
}
Events
{
Airdrop_Frequency_Max 0
Airdrop_Frequency_Min 0
Arena_Compactor_Damage 10
Arena_Use_Compactor_Pause false
Use_Airdrops true
}
Gameplay
{
Allow_Shoulder_Camera false
Can_Suicide false
Chart true
Enable_Workstation_Requirements true
Friendly_Fire true
Satellite true
Timer_Exit 15
Timer_Leave_Group 15
Use_2D_Scope_Overlay true
Viewmodel_AimingJumpLandMultiplier 0
Viewmodel_AimingMisalignmentMultiplier 0
}
Items
{
Crate_Bullets_Full_Chance 0.1
Despawn_Dropped_Time 900
Despawn_Natural_Time 699
Gun_Bullets_Full_Chance 0.1
Gun_Bullets_Multiplier 1
Magazine_Bullets_Full_Chance 0.1
Magazine_Bullets_Multiplier 1
Respawn_Time 700
}
Objects
{
Resource_Reset_Multiplier 0.85
}
Players
{
Armor_Multiplier 0.8
Bleed_Damage_Ticks 20
Detect_Radius_Multiplier 0.5
Food_Damage_Ticks 35
Food_Use_Ticks 500
Health_Regen_Min_Food 50
Health_Regen_Min_Water 50
Health_Regen_Ticks 50
Leg_Regen_Ticks 3000
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Stamina_Skills true
Virus_Infect 40
Virus_Use_Ticks 150
Water_Damage_Ticks 40
Water_Use_Ticks 450
}
Structures
{
Armor_Hightier_Multiplier 0.65
Armor_Lowtier_Multiplier 0.85
}
Vehicles
{
Armor_Multiplier 0.6
Child_Explosion_Armor_Multiplier 0.75
Decay_Damage_Per_Second 0.5
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.95
Gun_Lowcal_Damage_Multiplier 0.85
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Min_Battery_Charge 0.01
Respawn_Time 604800
Unlocked_After_Seconds_In_Safezone 604800
}
Zombies
{
Acid_Chance 0
Burner_Chance 0
Damage_Multiplier 1.5
Loot_Chance 0
Spawn_Chance 0.8
}