Version 1
Animals
{
Max_Instances_Large 24
Respawn_Time 180
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.6
Armor_Lowtier_Multiplier 0.8
Max_Item_Distance_From_Hull 32
Melee_Damage_Multiplier 0.1
}
Events
{
Airdrop_Frequency_Min 0.8
Arena_Compactor_Damage 10
Rain_Duration_Min 0.05
Rain_Frequency_Max 4
Rain_Frequency_Min 1.5
Snow_Duration_Min 0.3
Snow_Frequency_Max 4.5
Snow_Frequency_Min 2.5
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility false
Can_Suicide false
Chart true
Compass false
Enable_Workstation_Requirements false
Group_HUD true
Group_Map true
Group_Player_List true
Max_Group_Members 30
Satellite false
ThirdPerson_RecoilMultiplier 3
ThirdPerson_SpreadMultiplier 3
Timer_Exit 5
Timer_Leave_Group 5
Viewmodel_AimingJumpLandMultiplier 1
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 300
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability true
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.1
Quality_Multiplier 0.24
Respawn_Time 300
Spawn_Chance 0.3
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Objects
{
Fuel_Reset_Multiplier 1.5
Water_Reset_Multiplier 1.5
}
Players
{
Allow_Instakill_Headshots true
Bleed_Regen_Ticks 800
Can_Fix_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick false
Food_Damage_Ticks 10
Food_Use_Ticks 400
Health_Regen_Min_Food 60
Health_Regen_Min_Water 60
Health_Regen_Ticks 50
Leg_Regen_Ticks 1000
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Ray_Aggressor_Distance 9
Skillset_Reduces_Skill_Cost false
Virus_Damage_Ticks 15
Virus_Use_Ticks 80
Water_Damage_Ticks 12
Water_Use_Ticks 300
}
Structures
{
Armor_Hightier_Multiplier 0.1
Armor_Lowtier_Multiplier 0.1
Melee_Damage_Multiplier 0.5
}
Vehicles
{
Armor_Multiplier 0.15
Child_Explosion_Armor_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 0.8
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 16
Max_Instances_Small 8
Max_Instances_Tiny 4
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.5
Min_Natural_Vehicles 8
Respawn_Time 300
Unlocked_After_Seconds_In_Safezone 900
}
Zombies
{
Acid_Chance 0.01
Armor_Multiplier 1
Backstab_Multiplier 1.25
Boss_Electric_Chance 0
Boss_Fire_Chance 0.005
Boss_Wind_Chance 0.005
Burner_Chance 0.01
Crawler_Chance 0.15
Damage_Multiplier 1
DL_Blue_Volatile_Chance 0.005
Loot_Chance 0.35
Max_Mega_Drops 12
Min_Mega_Drops 8
Spawn_Chance 0.5
Spirit_Chance 0
Sprinter_Chance 0.15
}