Version 1
Animals
{
Max_Instances_Large 45
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Respawn_Time 120
}
Barricades
{
Allow_Item_Placement_On_Vehicle false
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 1
Decay_Time 1296000
}
Gameplay
{
Chart true
Enable_Damage_Flinch false
Enable_Explosion_Camera_Shake false
Enable_Workstation_Requirements false
Satellite true
Use_2D_Scope_Overlay true
Viewmodel_AimingJumpLandMultiplier 0
Viewmodel_AimingMisalignmentMultiplier 0
}
Objects
{
Resource_Drops_Multiplier 2.5
}
Players
{
Allow_Per_Character_Saves true
Armor_Multiplier 0.6
Enable_Terrain_Color_Kick false
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Stamina_Skills true
}
Structures
{
Armor_Hightier_Multiplier 1E-17
Armor_Lowtier_Multiplier 1E-17
Decay_Time 1296000
}
Vehicles
{
Min_Natural_Vehicles 10
}
Zombies
{
Armor_Multiplier 0.5
Beacon_Rewards_Multiplier 1.5
Can_Target_Barricades false
Can_Target_Objects false
Can_Target_Structures false
Can_Target_Vehicles false
Damage_Multiplier 2.25
DL_Blue_Volatile_Chance 0.05
DL_Red_Volatile_Chance 0.05
Max_Boss_Drops 15
Max_Mega_Drops 8
Quest_Boss_Respawn_Interval 300
Respawn_Day_Time 300
Spawn_Chance 0.3
Sprinter_Chance 0.1
}
一键
{
存取 是
整理 是
}
原版
{
蓝图 是
}
尸潮
{
MAX 是
}
建筑
{
保护 是
对齐 是
}
放置
{
保护 是
}
种植
{
防偷 是
}
耐久
{
增强 是
}
自动
{
拾取 是
钓鱼 是
}