Version 1
Animals
{
Max_Instances_Insane 96
Max_Instances_Large 48
Max_Instances_Medium 24
Max_Instances_Small 12
Max_Instances_Tiny 6
Respawn_Time 120
}
Barricades
{
Armor_Hightier_Multiplier 0.4
Armor_Lowtier_Multiplier 1
}
Gameplay
{
Chart true
Satellite true
Use_2D_Scope_Overlay true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Spawn_Chance 0.8
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Can_Start_Bleeding false
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
}
Structures
{
Armor_Hightier_Multiplier 0.4
Armor_Lowtier_Multiplier 0.5
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Instances_Insane 96
Max_Instances_Large 48
Max_Instances_Medium 24
Max_Instances_Small 12
Max_Instances_Tiny 6
Min_Natural_Vehicles 24
}
Zombies
{
Acid_Chance 0
Armor_Multiplier 1.25
Burner_Chance 0
Crawler_Chance 0
Damage_Multiplier 0.75
Flanker_Chance 0
Loot_Chance 1
Max_Boss_Drops 42
Max_Drops 7
Max_Mega_Drops 27
Min_Boss_Drops 40
Min_Drops 5
Min_Mega_Drops 25
Slow_Movement true
Spawn_Chance 0.3
Sprinter_Chance 0
}