Version 1
Animals
{
Max_Instances_Insane 30
Respawn_Time 60
}
Barricades
{
Decay_Time 315360000
}
Events
{
Airdrop_Force 9.5
Airdrop_Speed 95
Use_Airdrops false
Weather_Frequency_Multiplier 1.5
}
Gameplay
{
Bypass_Buildable_Mobility true
Chart true
Enable_Fishing_Catch_Challenge false
Group_Map true
Hitmarkers true
Timer_Exit 1
Timer_Home 15
Timer_Leave_Group 10
Timer_Respawn 5
}
Items
{
Crate_Bullets_Full_Chance 0.15
Crate_Bullets_Multiplier 0.6
Despawn_Dropped_Time 1080
Despawn_Natural_Time 1080
Magazine_Bullets_Full_Chance 0.1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.15
}
Players
{
Bleed_Damage_Ticks 21
Experience_Multiplier 1
Food_Damage_Ticks 5
Food_Default 50
Food_Use_Ticks 1400
Health_Default 65
Health_Regen_Min_Food 70
Health_Regen_Min_Water 70
Health_Regen_Ticks 45
Leg_Regen_Ticks 3900
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0.02
Lose_Items_PvP 0
Lose_Skill_Levels_PvE 2
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvP false
Ray_Aggressor_Distance 12
Spawn_With_Max_Skills false
Virus_Infect 5
Virus_Use_Ticks 256
Water_Damage_Ticks 5
Water_Default 50
Water_Use_Ticks 1200
}
Structures
{
Decay_Time 315360000
}
Vehicles
{
Armor_Multiplier 0.67
Child_Explosion_Armor_Multiplier 0.3
Decay_Time 0
Gun_Highcal_Damage_Multiplier 1.5
Gun_Lowcal_Damage_Multiplier 1.5
Has_Battery_Chance 0.95
Max_Battery_Charge 0.5
Max_Instances_Insane 100
Max_Instances_Large 100
Max_Instances_Medium 100
Max_Instances_Small 100
Max_Instances_Tiny 100
Melee_Damage_Multiplier 1.5
Melee_Repair_Multiplier 2
Min_Natural_Vehicles 96
Respawn_Time 600
Unlocked_After_Seconds_In_Safezone 36000
}
Zombies
{
Armor_Multiplier 0.75
Boss_Electric_Chance 0.001
Boss_Elver_Stomper_Chance 0.0001
Boss_Fire_Chance 0.001
Boss_Kuwait_Chance 0.0001
Boss_Wind_Chance 0.001
DL_Blue_Volatile_Chance 0.1
DL_Red_Volatile_Chance 0.1
Full_Moon_Experience_Multiplier 4
Max_Boss_Drops 25
Min_Boss_Drops 15
Min_Mega_Drops 7
Spawn_Chance 1
Spirit_Chance 0.03
}