Version 1
Barricades
{
Armor_Hightier_Multiplier 0.33
Armor_Lowtier_Multiplier 0.33
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 100
AirStrafing_Deceleration_Multiplier 100
Chart true
Satellite true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Spawn_Chance 0.8
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Can_Start_Bleeding false
Lose_Skills_PvE 0.75
}
Structures
{
Armor_Hightier_Multiplier 0.33
Armor_Lowtier_Multiplier 0.33
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
}
Zombies
{
Acid_Chance 0
Armor_Multiplier 1.25
Burner_Chance 0
Crawler_Chance 0
Damage_Multiplier 0.75
Flanker_Chance 0
Loot_Chance 1
Max_Drops 3
Max_Mega_Drops 15
Slow_Movement true
Spawn_Chance 0.3
Sprinter_Chance 0
}