Version 1
Animals
{
Max_Instances_Insane 24
Respawn_Time 600
}
Barricades
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 1555200
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Max_Item_Distance_From_Hull 128
Max_Trap_Distance_From_Hull 32
Melee_Damage_Multiplier 0
}
Players
{
Allow_Per_Character_Saves true
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 1555200
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Vehicles
{
Armor_Multiplier 0
Child_Explosion_Armor_Multiplier 0
Decay_Time 691200
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Max_Instances_Insane 16
Melee_Damage_Multiplier 0
Unlocked_After_Seconds_In_Safezone -1
}
Zombies
{
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Can_Target_Structures false
Can_Target_Vehicles false
DL_Blue_Volatile_Chance 0.01
DL_Red_Volatile_Chance 0.01
Spawn_Chance 1
}