Version 1
Animals
{
Armor_Multiplier 0.85
Damage_Multiplier 1
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Respawn_Time 900
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 0.5
Decay_Time 0
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Max_Item_Distance_From_Hull 128
Max_Trap_Distance_From_Hull 128
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 2
}
Events
{
Airdrop_Frequency_Max 5.5
Airdrop_Speed 64
Weather_Frequency_Multiplier 0.8
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Can_Suicide true
Chart true
Compass true
Crosshair true
Disable_Foliage_Off false
Disable_Motion_Sickness_Options false
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Workstation_Requirements true
FirstPerson_AimingRecoilMultiplier 1.5
FirstPerson_AimingZoomRecoilReduction 0
FirstPerson_RecoilMultiplier 1.5
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Fishing_Bite_Interval 45
Max_Group_Members 0
Min_Fishing_Bite_Interval 30
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 0
Timer_Home 5
Timer_Leave_Group 5
Timer_Respawn 5
Viewmodel_AimingMisalignmentMultiplier 0.65
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.1
Crate_Bullets_Multiplier 0.5
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 3600
Despawn_Natural_Time 2700
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.05
Gun_Bullets_Multiplier 0.25
Has_Durability true
Magazine_Bullets_Full_Chance 0.05
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.01
Quality_Multiplier 0.3
Respawn_Time 5400
Spawn_Chance 0.35
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Objects
{
Allow_Holiday_Drops true
Binary_State_Reset_Multiplier 2
Fuel_Reset_Multiplier 0.25
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 1.5
Resource_Reset_Multiplier 2
Rubble_Reset_Multiplier 2
Water_Reset_Multiplier 0.25
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves true
Armor_Multiplier 1
Bleed_Damage_Ticks 60
Bleed_Regen_Ticks 1000
Can_Break_Legs true
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick false
Experience_Multiplier 1
Food_Damage_Ticks 100
Food_Default 85
Food_Use_Ticks 400
Health_Default 100
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Health_Regen_Ticks 40
Leg_Regen_Ticks 7500
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.8
Lose_Experience_PvP 0.8
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Prevent_Level_Skill_Overrides true
Ray_Aggressor_Distance 8
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Skill_Cost_Multiplier 1
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 3000
Virus_Default 100
Virus_Infect 10
Virus_Use_Ticks 700
Water_Damage_Ticks 80
Water_Default 85
Water_Use_Ticks 380
}
Structures
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 0.5
Decay_Time 0
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 2
}
Vehicles
{
Armor_Multiplier 0.2
Child_Explosion_Armor_Multiplier 0
Decay_Damage_Per_Second 0
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1.5
Gun_Lowcal_Damage_Multiplier 1.5
Has_Battery_Chance 0.25
Has_Tire_Chance 0.75
Max_Battery_Charge 0.2
Max_Instances_Insane 128
Max_Instances_Large 96
Max_Instances_Medium 64
Max_Instances_Small 32
Max_Instances_Tiny 24
Melee_Damage_Multiplier 6
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.1
Min_Natural_Vehicles 128
Respawn_Time 1800
Unlocked_After_Seconds_In_Safezone 1800
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 0.7
Backstab_Multiplier 1.5
Beacon_Experience_Multiplier 1
Beacon_Max_Rewards 20
Beacon_Rewards_Multiplier 2
Boss_Electric_Chance 0
Boss_Elver_Stomper_Chance 0
Boss_Fire_Chance 0.0005
Boss_Kuwait_Chance 0
Boss_Wind_Chance 0
Burner_Chance 0.05
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles false
Crawler_Chance 0.15
Damage_Multiplier 0.85
DL_Blue_Volatile_Chance 0.01
DL_Red_Volatile_Chance 0.01
Flanker_Chance 0.05
Full_Moon_Experience_Multiplier 2
Loot_Chance 0.2
Max_Boss_Drops 10
Max_Drops 1
Max_Mega_Drops 5
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 3
NonHeadshot_Armor_Multiplier 1
Only_Critical_Stuns false
Respawn_Beacon_Time 0
Respawn_Day_Time 600
Respawn_Night_Time 300
Slow_Movement true
Spawn_Chance 1
Spirit_Chance 0.02
Sprinter_Chance 0.175
Weapons_Use_Player_Damage false
}