Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Max_Trap_Distance_From_Hull 20
}
Events
{
Airdrop_Frequency_Max 2
}
Gameplay
{
Ballistics true
Compass true
Enable_Workstation_Requirements false
Satellite true
Timer_Exit 0
Timer_Home 0
Timer_Respawn 0
}
Items
{
Clothing_Has_Durability false
Crate_Bullets_Full_Chance 1
Despawn_Dropped_Time 800
Despawn_Natural_Time 1000
Gun_Bullets_Full_Chance 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Quality_Full_Chance 0.25
Spawn_Chance 1.5
Weapons_Have_Durability false
}
Objects
{
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 3
}
Players
{
Experience_Multiplier 2
Health_Regen_Min_Food 75
Health_Regen_Min_Water 75
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Vehicles
{
Armor_Multiplier 0.5
Child_Explosion_Armor_Multiplier 0.25
Has_Battery_Chance 1
Max_Instances_Insane 120
Max_Instances_Large 75
Max_Instances_Medium 60
Max_Instances_Small 20
}
Zombies
{
Acid_Chance 0.01
Backstab_Multiplier 2
Beacon_Rewards_Multiplier 3
Burner_Chance 0.01
Crawler_Chance 0.01
Flanker_Chance 0.01
Loot_Chance 1
Max_Boss_Drops 20
Max_Drops 6
Max_Mega_Drops 16
Min_Boss_Drops 16
Min_Drops 4
Min_Mega_Drops 12
Spawn_Chance 0.3
Sprinter_Chance 0.01
}