Version 1
Animals
{
Respawn_Time 30
}
Events
{
Airdrop_Force 5
Airdrop_Frequency_Max 0.3
Airdrop_Frequency_Min 0.1
}
Gameplay
{
Ballistics true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart false
Compass false
Crosshair true
Enable_Damage_Flinch false
Friendly_Fire false
Group_HUD true
Group_Map true
Hitmarkers true
Max_Fishing_Bite_Interval 30
Min_Fishing_Bite_Interval 30
Satellite false
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 300
Despawn_Natural_Time 300
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 1
Has_Durability true
Magazine_Bullets_Full_Chance 1
Quality_Full_Chance 1
Respawn_Time 30
Spawn_Chance 0.7
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs true
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 3
Experience_Multiplier 0.5
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.9
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills false
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 1
Beacon_Experience_Multiplier 3
Beacon_Rewards_Multiplier 4
Boss_Electric_Chance 0.0033
Boss_Fire_Chance 0.0033
Boss_Wind_Chance 0.0033
Burner_Chance 0.05
Can_Stun true
Crawler_Chance 0.125
Damage_Multiplier 1
DL_Blue_Volatile_Chance 0.05
DL_Red_Volatile_Chance 0.1
Flanker_Chance 0.05
Loot_Chance 0.5
Max_Boss_Drops 30
Max_Drops 2
Max_Mega_Drops 15
Min_Boss_Drops 10
Min_Drops 0
Min_Mega_Drops 10
Only_Critical_Stuns false
Respawn_Day_Time 300
Slow_Movement false
Spawn_Chance 1
Sprinter_Chance 0.175
Weapons_Use_Player_Damage false
}