Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1
Max_Instances_Insane 324
Max_Instances_Large 324
Max_Instances_Medium 324
Max_Instances_Small 324
Max_Instances_Tiny 324
Respawn_Time 1200
Weapons_Use_Player_Damage false
}
Barricades
{
Decay_Time 604800000
}
Events
{
Arena_Compactor_Damage 10
Rain_Duration_Max 0.23
Rain_Frequency_Max 3.1
Rain_Frequency_Min 1.1
Snow_Duration_Max 0.4
Snow_Duration_Min 0.15
Use_Airdrops false
Weather_Frequency_Multiplier 1
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 1.8
AirStrafing_Deceleration_Multiplier 1.8
Allow_Freeform_Buildables false
Allow_Shoulder_Camera false
Ballistics true
Can_Suicide false
Chart false
Crosshair false
Explosion_Launch_Speed_Multiplier 1
Friendly_Fire true
Group_HUD false
Group_Map true
Hitmarkers false
Max_Group_Members 10
Timer_Exit 10
Timer_Home 0
Timer_Leave_Group 3
Timer_Respawn 0
}
Items
{
Despawn_Dropped_Time 2100
Despawn_Natural_Time 1200
Gun_Bullets_Full_Chance 0.05
Gun_Bullets_Multiplier 0.25
Quality_Full_Chance 0.1
Quality_Multiplier 1
Respawn_Time 320
Spawn_Chance 0.44
}
Objects
{
Allow_Holiday_Drops false
}
Players
{
Allow_Instakill_Headshots false
Armor_Multiplier 1
Bleed_Regen_Ticks 750
Can_Fix_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 2.55
Experience_Multiplier 0
Food_Default 100
Food_Use_Ticks 390
Health_Regen_Min_Water 70
Health_Regen_Ticks 70
Leg_Regen_Ticks 500
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0.5
Lose_Items_PvP 0.5
Lose_Skills_PvE 0.8
Lose_Skills_PvP 0.8
Ray_Aggressor_Distance 15
Virus_Damage_Ticks 80
Virus_Infect 15
Virus_Use_Ticks 360
Water_Default 100
Water_Use_Ticks 345
}
Structures
{
Decay_Time 604800000
}
Zombies
{
Acid_Chance 0
Armor_Multiplier 1
Backstab_Multiplier 1
Burner_Chance 0
Can_Stun false
Can_Target_Barricades false
Can_Target_Objects true
Can_Target_Structures false
Crawler_Chance 0
Damage_Multiplier 1
Flanker_Chance 0
Full_Moon_Experience_Multiplier 1
Loot_Chance 0.38
Max_Boss_Drops 11
Max_Mega_Drops 7
Min_Boss_Drops 7
Min_Mega_Drops 3
Only_Critical_Stuns false
Quest_Boss_Respawn_Interval 7000
Respawn_Beacon_Time 7000
Respawn_Day_Time 1200
Respawn_Night_Time 600
Slow_Movement false
Spawn_Chance 0.8
Sprinter_Chance 0
Weapons_Use_Player_Damage false
}