Version 1
Animals
{
Max_Instances_Insane 150
Respawn_Time 60
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 2592000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Gameplay
{
Allow_Freeform_Buildables_On_Vehicles true
Bypass_Buildable_Mobility true
Chart false
Compass false
Friendly_Fire true
Satellite false
Timer_Respawn 5
}
Items
{
Despawn_Dropped_Time 600
Despawn_Natural_Time 60
Respawn_Time 30
Spawn_Chance 0.5
}
Players
{
Armor_Multiplier 2
Can_Break_Legs true
Can_Hurt_Legs true
Experience_Multiplier 8
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 2592000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Vehicles
{
Decay_Time 604800
}
Zombies
{
Armor_Multiplier 0.5
Backstab_Multiplier 24
Full_Moon_Experience_Multiplier 30
Loot_Chance 1
Max_Boss_Drops 20
Max_Drops 2
Max_Mega_Drops 35
Min_Boss_Drops 15
Min_Drops 1
Min_Mega_Drops 20
NonHeadshot_Armor_Multiplier 0.5
}