Version 1
Barricades
{
Decay_Time 0
}
Gameplay
{
Ballistics false
Compass true
Disable_Motion_Sickness_Options true
Enable_Workstation_Requirements false
Max_Group_Members 5
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Timer_Leave_Group 10
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 0.1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Has_Durability false
Magazine_Bullets_Full_Chance 0.1
Spawn_Chance 0.85
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Can_Fix_Legs true
Can_Hurt_Legs false
Can_Start_Bleeding false
Detect_Radius_Multiplier 0.5
Food_Damage_Ticks 999999999
Food_Use_Ticks 999999999
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills true
Water_Damage_Ticks 999999999
Water_Use_Ticks 999999999
}
Structures
{
Decay_Time 0
}
Vehicles
{
Decay_Time 0
Has_Tire_Chance 1
Max_Battery_Charge 1
}
Zombies
{
Burner_Chance 0
Can_Target_Vehicles false
Loot_Chance 4
Max_Drops 7
Max_Mega_Drops 7
Min_Drops 4
Spawn_Chance 0.5
}