Version 1
Animals
{
Max_Instances_Medium 40
Respawn_Time 75
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide true
Chart true
Compass true
Crosshair true
Friendly_Fire true
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite true
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.025
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 400
Despawn_Natural_Time 450
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 0
Has_Durability true
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.25
Quality_Full_Chance 0.05
Spawn_Chance 0.25
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Objects
{
Allow_Holiday_Drops true
Items_Obstruct_Tree_Respawns true
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Can_Break_Legs true
Can_Fix_Legs true
Can_Stop_Bleeding true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
}
Vehicles
{
Decay_Time 999999
Max_Instances_Large 40
Min_Natural_Vehicles 48
Respawn_Time 10
}
Zombies
{
Can_Stun true
Can_Target_Barricades false
Can_Target_Objects false
Can_Target_Structures false
Can_Target_Vehicles false
Damage_Multiplier 1.2
DL_Blue_Volatile_Chance 0.3
DL_Red_Volatile_Chance 0.3
Loot_Chance 0.2
Only_Critical_Stuns true
Respawn_Day_Time 240
Respawn_Night_Time 15
Spawn_Chance 1
Weapons_Use_Player_Damage false
}