Version 1
Barricades
{
Allow_Trap_Placement_On_Vehicle false
Armor_Lowtier_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.75
Gun_Lowcal_Damage_Multiplier 0.75
Max_Item_Distance_From_Hull 1
Melee_Damage_Multiplier 0.75
}
Events
{
Rain_Duration_Max 0
Rain_Duration_Min 0
Snow_Duration_Max 0
Snow_Duration_Min 0
Weather_Duration_Multiplier 0
}
Gameplay
{
Allow_Freeform_Buildables_On_Vehicles false
Ballistics true
Compass true
Max_Group_Members 4
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 15
Timer_Leave_Group 10
}
Items
{
Clothing_Has_Durability true
Crate_Bullets_Full_Chance 0.5
Despawn_Natural_Time 600
Gun_Bullets_Full_Chance 0.25
Has_Durability true
Magazine_Bullets_Full_Chance 0.5
Quality_Full_Chance 1
Respawn_Time 150
Spawn_Chance 0.5
Weapons_Have_Durability true
}
Players
{
Experience_Multiplier 1.75
Lose_Experience_PvE 0.8
Lose_Experience_PvP 0.7
Lose_Skill_Levels_PvE 2
Lose_Skill_Levels_PvP 3
Virus_Damage_Ticks 50
Virus_Infect 25
Virus_Use_Ticks 250
}
Structures
{
Armor_Lowtier_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.75
Gun_Lowcal_Damage_Multiplier 0.75
Melee_Damage_Multiplier 0.75
}
Vehicles
{
Armor_Multiplier 0.5
}
Zombies
{
Acid_Chance 0.05
Burner_Chance 0.05
Crawler_Chance 0.125
Flanker_Chance 0.05
Full_Moon_Experience_Multiplier 1.5
Loot_Chance 0.6
Max_Mega_Drops 10
Respawn_Night_Time 120
Spawn_Chance 0.3
Sprinter_Chance 0.175
}