Version 1
Barricades
{
Allow_Trap_Placement_On_Vehicle true
Max_Item_Distance_From_Hull 3
Max_Trap_Distance_From_Hull 3
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 20
AirStrafing_Deceleration_Multiplier 20
Allow_Holidays false
Chart true
Compass true
Enable_Damage_Flinch false
Enable_Workstation_Requirements false
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_AimingZoomRecoilReduction 0
FirstPerson_RecoilMultiplier 1
Group_Map true
Max_Group_Members 12
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Timer_Exit 10
Timer_Home 10
Timer_Leave_Group 10
Timer_Respawn 0
Use_2D_Scope_Overlay true
Viewmodel_AimingJumpLandMultiplier 0
Viewmodel_AimingMisalignmentMultiplier 0
}
Items
{
Crate_Bullets_Full_Chance 1
Gun_Bullets_Full_Chance 1
Magazine_Bullets_Full_Chance 1
}
Players
{
Enable_Terrain_Color_Kick false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Vehicles
{
Max_Instances_Medium 32
}
Zombies
{
Beacon_Rewards_Multiplier 2
Loot_Chance 2
Max_Mega_Drops 10
Min_Mega_Drops 10
Spawn_Chance 0.25
}