Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Max_Item_Distance_From_Hull 64
Max_Trap_Distance_From_Hull 16
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
}
Events
{
Airdrop_Force 9.5
Airdrop_Frequency_Max 1.5
Airdrop_Frequency_Min 0.3
Airdrop_Speed 128
Arena_Clear_Timer 5
Arena_Compactor_Damage 9
Arena_Compactor_Extra_Damage_Per_Second 1
Arena_Compactor_Shrink_Factor 0.5
Arena_Finale_Timer 10
Arena_Min_Players 2
Rain_Duration_Max 0.15
Rain_Duration_Min 0.05
Rain_Frequency_Max 8
Rain_Frequency_Min 3
Snow_Duration_Max 0.5
Snow_Duration_Min 0.2
Snow_Frequency_Max 4.6
Snow_Frequency_Min 1.3
Weather_Duration_Multiplier 1
Weather_Frequency_Multiplier 1
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Can_Suicide true
Chart false
Compass false
Crosshair false
Friendly_Fire false
Group_HUD true
Group_Map false
Group_Player_List true
Hitmarkers false
Repair_Level_Max 5
Satellite false
Timer_Home 5
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.025
Crate_Bullets_Multiplier 0.75
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 600
Despawn_Natural_Time 900
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 0.1
Has_Durability true
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.25
Quality_Full_Chance 0.01
Quality_Multiplier 1
Respawn_Time 150
Spawn_Chance 0.4
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Players
{
Armor_Multiplier 1
Bleed_Damage_Ticks 10
Bleed_Regen_Ticks 750
Detect_Radius_Multiplier 1.25
Experience_Multiplier 100
Food_Damage_Ticks 15
Food_Default 85
Food_Use_Ticks 250
Health_Default 150
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Health_Regen_Ticks 60
Leg_Regen_Ticks 750
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Prevent_Level_Skill_Overrides true
Virus_Damage_Ticks 25
Virus_Default 100
Virus_Infect 50
Virus_Use_Ticks 125
Water_Damage_Ticks 20
Water_Default 85
Water_Use_Ticks 220
}
Structures
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Melee_Damage_Multiplier 0.5
Melee_Repair_Multiplier 1
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 0.5
Decay_Damage_Per_Second 0.1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 0.2
Gun_Lowcal_Damage_Multiplier 0.2
Has_Battery_Chance 0.25
Has_Tire_Chance 0.7
Max_Battery_Charge 0.8
Max_Instances_Insane 128
Max_Instances_Large 64
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.1
Min_Natural_Vehicles 16
Respawn_Time 300
Unlocked_After_Seconds_In_Safezone 3600
}
Zombies
{
Acid_Chance 0.1
Armor_Multiplier 1
Backstab_Multiplier 100
Beacon_Experience_Multiplier 5
Boss_Electric_Chance 0.05
Boss_Elver_Stomper_Chance 0.05
Boss_Fire_Chance 0.05
Boss_Kuwait_Chance 0.1
Boss_Wind_Chance 0.05
Burner_Chance 0.1
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.125
Damage_Multiplier 1
DL_Blue_Volatile_Chance 0.05
DL_Red_Volatile_Chance 0.05
Flanker_Chance 0.1
Full_Moon_Experience_Multiplier 10
Loot_Chance 0.3
Max_Boss_Drops 20
Max_Drops 15
Max_Mega_Drops 15
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 5
NonHeadshot_Armor_Multiplier 1
Only_Critical_Stuns true
Quest_Boss_Respawn_Interval 600
Respawn_Beacon_Time 0
Respawn_Day_Time 360
Respawn_Night_Time 30
Slow_Movement true
Spawn_Chance 0.25
Spirit_Chance 0.05
Sprinter_Chance 0.175
Weapons_Use_Player_Damage true
}