Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Lowtier_Multiplier 1
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 0
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide true
Chart true
Compass false
Crosshair true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite false
}
Items
{
Despawn_Natural_Time 1200
Quality_Full_Chance 0.08
Spawn_Chance 0.5
}
Objects
{
Allow_Holiday_Drops false
Items_Obstruct_Tree_Respawns false
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves false
Can_Hurt_Legs true
Food_Default 80
Health_Default 80
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0.1
Lose_Items_PvP 0.1
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills true
Virus_Default 80
Water_Default 80
}
Structures
{
Gun_Highcal_Damage_Multiplier 1
}
Zombies
{
Loot_Chance 0.5
Respawn_Night_Time 180
}