Version 1
Barricades
{
Gun_Highcal_Damage_Multiplier 1.5
Gun_Lowcal_Damage_Multiplier 0.5
}
Gameplay
{
Bypass_Buildable_Mobility true
Explosion_Launch_Speed_Multiplier 10
Max_Fishing_Bite_Interval 48
Min_Fishing_Bite_Interval 5
}
Items
{
Gun_Bullets_Full_Chance 0.2
Magazine_Bullets_Full_Chance 0.4
}
Players
{
Bleed_Damage_Ticks 24
Bleed_Regen_Ticks 300
Experience_Multiplier 2.5
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Lose_Clothes_PvE false
Lose_Experience_PvE 1
Lose_Items_PvE 0
Lose_Skill_Levels_PvE 0
Lose_Weapons_PvE false
}
Vehicles
{
Child_Explosion_Armor_Multiplier 0.8
Gun_Highcal_Damage_Multiplier 1.5
Gun_Lowcal_Damage_Multiplier 0.7
Melee_Damage_Multiplier 0.4
}
Zombies
{
Backstab_Multiplier 2.5
Beacon_Rewards_Multiplier 2
Boss_Electric_Chance 0.001
Boss_Elver_Stomper_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Kuwait_Chance 0.001
Boss_Wind_Chance 0.001
Can_Target_Barricades false
Can_Target_Objects false
Can_Target_Structures false
DL_Blue_Volatile_Chance 0.001
DL_Red_Volatile_Chance 0.001
Full_Moon_Experience_Multiplier 5
Loot_Chance 1
Max_Boss_Drops 16
Max_Drops 5
Max_Mega_Drops 14
Min_Drops 1
Min_Mega_Drops 7
Respawn_Beacon_Time 2
Respawn_Day_Time 1200
Respawn_Night_Time 60
Spirit_Chance 0.001
}