Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 20
Max_Instances_Small 8
Max_Instances_Tiny 4
Respawn_Time 180
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Max_Item_Distance_From_Hull 64
Max_Trap_Distance_From_Hull 16
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
}
Events
{
Airdrop_Force 9.5
Airdrop_Frequency_Max 6.5
Airdrop_Frequency_Min 0.8
Airdrop_Speed 128
Arena_Clear_Timer 5
Arena_Compactor_Damage 9
Arena_Compactor_Delay_Timer 1
Arena_Compactor_Extra_Damage_Per_Second 1
Arena_Compactor_Pause_Timer 5
Arena_Compactor_Shrink_Factor 0.5
Arena_Compactor_Speed_Insane 6
Arena_Compactor_Speed_Large 4.5
Arena_Compactor_Speed_Medium 3
Arena_Compactor_Speed_Small 1.5
Arena_Compactor_Speed_Tiny 0.5
Arena_Finale_Timer 10
Arena_Min_Players 2
Arena_Restart_Timer 15
Arena_Use_Compactor_Pause true
Rain_Duration_Max 0.15
Rain_Duration_Min 0.05
Rain_Frequency_Max 5.6
Rain_Frequency_Min 2.3
Snow_Duration_Max 0.5
Snow_Duration_Min 0.2
Snow_Frequency_Max 4.6
Snow_Frequency_Min 1.3
Use_Airdrops true
Weather_Duration_Multiplier 1
Weather_Frequency_Multiplier 1
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 1
AirStrafing_Deceleration_Multiplier 1
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide true
Chart true
Compass true
Crosshair true
Disable_Motion_Sickness_Options false
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Workstation_Requirements true
Explosion_Launch_Speed_Multiplier 1
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_AimingZoomRecoilReduction 0
FirstPerson_RecoilMultiplier 1
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Group_Members 0
Repair_Level_Max 3
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 10
Timer_Home 30
Timer_Leave_Group 30
Timer_Respawn 10
Use_2D_Scope_Overlay false
Viewmodel_AimingJumpLandMultiplier 1
Viewmodel_AimingMisalignmentMultiplier 0.5
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 1000
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 0.25
Has_Durability true
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.8
Quality_Multiplier 1
Respawn_Time 100
Spawn_Chance 0.68
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Allow_Holiday_Drops true
Binary_State_Reset_Multiplier 1
Fuel_Reset_Multiplier 1
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 1
Resource_Reset_Multiplier 1
Rubble_Reset_Multiplier 1
Water_Reset_Multiplier 1
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Armor_Multiplier 1
Bleed_Damage_Ticks 20
Bleed_Regen_Ticks 750
Can_Break_Legs true
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick true
Experience_Multiplier 20
Food_Damage_Ticks 15
Food_Default 100
Food_Use_Ticks 3000
Health_Default 100
Health_Regen_Min_Food 50
Health_Regen_Min_Water 50
Health_Regen_Ticks 50
Leg_Regen_Ticks 750
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 0.5
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 1
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Ray_Aggressor_Distance 8
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills true
Virus_Damage_Ticks 25
Virus_Default 100
Virus_Infect 50
Virus_Use_Ticks 125
Water_Damage_Ticks 20
Water_Default 100
Water_Use_Ticks 2700
}
Structures
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 0.1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 0.8
Has_Tire_Chance 0.85
Max_Battery_Charge 0.75
Max_Instances_Insane 80
Max_Instances_Large 50
Max_Instances_Medium 30
Max_Instances_Small 20
Max_Instances_Tiny 20
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.5
Min_Natural_Vehicles 50
Respawn_Time 300
Unlocked_After_Seconds_In_Safezone 3600
}
Zombies
{
Acid_Chance 0.025
Armor_Multiplier 1
Backstab_Multiplier 2
Beacon_Experience_Multiplier 5
Beacon_Max_Participants 0
Beacon_Max_Rewards 0
Beacon_Rewards_Multiplier 1
Boss_Electric_Chance 0.006
Boss_Elver_Stomper_Chance 0
Boss_Fire_Chance 0.003
Boss_Kuwait_Chance 0
Boss_Wind_Chance 0.008
Burner_Chance 0.025
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.15
Damage_Multiplier 1
DL_Blue_Volatile_Chance 0.034
DL_Red_Volatile_Chance 0.039
Flanker_Chance 0.025
Full_Moon_Experience_Multiplier 5
Loot_Chance 0.514
Max_Boss_Drops 10
Max_Drops 1
Max_Mega_Drops 5
Min_Boss_Drops 8
Min_Drops 2
Min_Mega_Drops 5
NonHeadshot_Armor_Multiplier 1
Only_Critical_Stuns false
Quest_Boss_Respawn_Interval 600
Respawn_Beacon_Time 0
Respawn_Day_Time 360
Respawn_Night_Time 30
Slow_Movement false
Spawn_Chance 0.299
Spirit_Chance 0
Sprinter_Chance 0.15
Weapons_Use_Player_Damage false
}