Version 1
Animals
{
Weapons_Use_Player_Damage false
}
Gameplay
{
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart true
Compass true
Crosshair true
Group_Map true
Hitmarkers true
Satellite true
Timer_Exit 0
Timer_Home 0
Timer_Leave_Group 0
Timer_Respawn 0
}
Items
{
Crate_Bullets_Full_Chance 0.1
Crate_Bullets_Multiplier 1
Despawn_Dropped_Time 600
Despawn_Natural_Time 21600
Gun_Bullets_Multiplier 0.25
Quality_Full_Chance 0.05
Respawn_Time 1800
Spawn_Chance 0.15
Weapons_Have_Durability false
}
Objects
{
Fuel_Reset_Multiplier 0.3
Items_Obstruct_Tree_Respawns true
}
Players
{
Can_Fix_Legs true
Can_Stop_Bleeding true
Experience_Multiplier 0
Food_Use_Ticks 250
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 1
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Prevent_Level_Skill_Overrides true
Skillset_Prevents_Skill_Loss true
Skill_Cost_Multiplier 1.5
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Water_Use_Ticks 250
}
Zombies
{
Armor_Multiplier 0.8
Boss_Electric_Chance 0.0001
Boss_Elver_Stomper_Chance 0.0001
Boss_Fire_Chance 0.0001
Boss_Kuwait_Chance 0.0001
Boss_Wind_Chance 0.0001
DL_Blue_Volatile_Chance 0.5
DL_Red_Volatile_Chance 0.5
NonHeadshot_Armor_Multiplier 0.8
Quest_Boss_Respawn_Interval 600
Respawn_Day_Time 600
Respawn_Night_Time 20
Spawn_Chance 1
Weapons_Use_Player_Damage false
}