Version 1
Gameplay
{
Ballistics true
Can_Suicide false
Chart true
Compass true
Crosshair true
Friendly_Fire true
Hitmarkers true
Max_Group_Members 6
Satellite true
Timer_Exit 5
Timer_Home 10
Timer_Leave_Group 15
Timer_Respawn 5
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 180
Despawn_Natural_Time 360
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Spawn_Chance 0.55
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Allow_Instakill_Headshots true
Can_Break_Legs false
Can_Hurt_Legs false
Can_Start_Bleeding false
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Structures
{
Decay_Time 345600
}
Zombies
{
Armor_Multiplier 1
Backstab_Multiplier 1.5
Beacon_Max_Rewards 5
Can_Target_Barricades false
Can_Target_Structures false
Can_Target_Vehicles false
Damage_Multiplier 0.5
Loot_Chance 1
Max_Boss_Drops 15
Max_Drops 6
Max_Mega_Drops 10
Min_Boss_Drops 10
Min_Drops 3
Min_Mega_Drops 6
Respawn_Night_Time 120
Spawn_Chance 0.425
}