Version 1
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables false
Allow_Freeform_Buildables_On_Vehicles false
Allow_Holidays false
Allow_Shoulder_Camera false
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility false
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Can_Suicide true
Chart true
Compass false
Crosshair true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite false
}
Items
{
Despawn_Dropped_Time 300
Despawn_Natural_Time 600
Magazine_Bullets_Full_Chance 0.04
Quality_Full_Chance 0.2
Spawn_Chance 0.8
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
}
Vehicles
{
Armor_Multiplier 0.5
Melee_Repair_Multiplier 3
Respawn_Time 180
}
Zombies
{
Beacon_Experience_Multiplier 10
Beacon_Rewards_Multiplier 3
Boss_Electric_Chance 0.01
Boss_Wind_Chance 0.01
DL_Blue_Volatile_Chance 0.2
DL_Red_Volatile_Chance 0.2
Full_Moon_Experience_Multiplier 30
Loot_Chance 1
Max_Boss_Drops 20
Max_Drops 8
Max_Mega_Drops 10
Min_Boss_Drops 10
Min_Drops 3
Min_Mega_Drops 5
Quest_Boss_Respawn_Interval 300
Spawn_Chance 0.4
}