Version 1
Animals
{
Max_Instances_Insane 128
Max_Instances_Large 64
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
}
Barricades
{
Armor_Hightier_Multiplier 0.033
Armor_Lowtier_Multiplier 0.066
Decay_Time 2147483647
}
Events
{
Airdrop_Frequency_Max 1
Airdrop_Frequency_Min 0.5
Airdrop_Speed 64
Rain_Duration_Max 0.05
Rain_Duration_Min 0.01
Rain_Frequency_Max 25.6
Rain_Frequency_Min 10.3
Snow_Duration_Max 0.2
Snow_Duration_Min 0.1
Snow_Frequency_Max 20.6
Snow_Frequency_Min 5.3
Weather_Duration_Multiplier 0.2
Weather_Frequency_Multiplier 5
}
Gameplay
{
Can_Suicide false
Chart true
Compass true
Enable_Workstation_Requirements false
Max_Group_Members 16
Satellite true
Timer_Home 10
Timer_Leave_Group 10
Timer_Respawn 5
Use_2D_Scope_Overlay true
Viewmodel_AimingJumpLandMultiplier 0
Viewmodel_AimingMisalignmentMultiplier 0
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Respawn_Time 60
Spawn_Chance 0.8
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Bleed_Damage_Ticks 6
Bleed_Regen_Ticks 240
Can_Break_Legs false
Can_Hurt_Legs false
Detect_Radius_Multiplier 1.2
Food_Use_Ticks 300
Health_Regen_Min_Food 85
Health_Regen_Ticks 120
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Prevent_Level_Skill_Overrides true
Ray_Aggressor_Distance 12
Virus_Damage_Ticks 12
Virus_Infect 60
Virus_Use_Ticks 24
Water_Damage_Ticks 15
Water_Use_Ticks 270
}
Structures
{
Armor_Hightier_Multiplier 0.025
Armor_Lowtier_Multiplier 0.05
Decay_Time 2147483647
}
Vehicles
{
Decay_Damage_Per_Second 0.25
Decay_Time 43200
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0.5
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Large 64
Max_Instances_Medium 64
Min_Battery_Charge 1
Unlocked_After_Seconds_In_Safezone 600
}
Zombies
{
Acid_Chance 0.025
Beacon_Max_Participants 4
Beacon_Rewards_Multiplier 5
Burner_Chance 0.025
Can_Target_Structures false
Crawler_Chance 0.15
Damage_Multiplier 1.5
Flanker_Chance 0.025
Loot_Chance 0.7
Max_Boss_Drops 20
Max_Drops 9
Max_Mega_Drops 10
Min_Boss_Drops 12
Min_Drops 3
Respawn_Day_Time 60
Respawn_Night_Time 30
Spawn_Chance 0.5
Sprinter_Chance 0.15
}