Version 1
Events
{
Airdrop_Frequency_Max 5
Airdrop_Frequency_Min 5
}
Gameplay
{
Allow_Freeform_Buildables true
Bypass_Buildable_Mobility true
Bypass_No_Building_Zones true
Chart true
Compass true
Crosshair true
Group_Map true
Satellite true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 10
Crate_Bullets_Multiplier 10
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 500
Despawn_Natural_Time 500
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 10
Gun_Bullets_Multiplier 10
Has_Durability false
Magazine_Bullets_Full_Chance 10
Magazine_Bullets_Multiplier 10
Quality_Full_Chance 10
Quality_Multiplier 10
Respawn_Time 50
Spawn_Chance 0
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
}
Players
{
Experience_Multiplier 15
Food_Use_Ticks 650
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 1
Skill_Cost_Multiplier 1
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Water_Use_Ticks 650
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 0
Max_Instances_Large 0
Max_Instances_Medium 0
Max_Instances_Small 0
Max_Instances_Tiny 0
Min_Battery_Charge 1
Min_Natural_Vehicles 0
Respawn_Time 200
}
Zombies
{
Acid_Chance 0
Beacon_Experience_Multiplier 15
Beacon_Max_Rewards 26
Beacon_Rewards_Multiplier 15
Boss_Electric_Chance 0
Boss_Fire_Chance 0
Boss_Kuwait_Chance 0
Boss_Wind_Chance 0
Burner_Chance 0
Crawler_Chance 0
DL_Blue_Volatile_Chance 0
DL_Red_Volatile_Chance 0
Flanker_Chance 0
Full_Moon_Experience_Multiplier 15
Loot_Chance 2
Max_Boss_Drops 50
Max_Drops 25
Max_Mega_Drops 50
Min_Boss_Drops 35
Min_Drops 10
Min_Mega_Drops 35
Spawn_Chance 0
Spirit_Chance 0
Sprinter_Chance 0
}