Version 1
Gameplay
{
AirStrafing_Acceleration_Multiplier 100
AirStrafing_Deceleration_Multiplier 100
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Ballistics true
Can_Suicide true
Chart true
Compass true
Enable_Workstation_Requirements false
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_RecoilMultiplier 1
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Timer_Home 10
Timer_Leave_Group 10
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Can_Start_Bleeding false
Skillset_Prevents_Skill_Loss false
}
Zombies
{
Loot_Chance 2
Max_Boss_Drops 10
Max_Mega_Drops 10
Min_Boss_Drops 10
Min_Drops 2
Min_Mega_Drops 10
}