Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle false
Allow_Trap_Placement_On_Vehicle false
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
}
Gameplay
{
Ballistics true
Can_Suicide false
Chart false
Crosshair false
Disable_Foliage_Off true
Enable_Workstation_Requirements false
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_AimingZoomRecoilReduction 0
FirstPerson_RecoilMultiplier 1
Group_Map true
Hitmarkers false
Satellite true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Respawn_Time 100
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Allow_Holiday_Drops false
}
Players
{
Can_Break_Legs false
Can_Fix_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Experience_Multiplier 1
Food_Default 100
Food_Use_Ticks 300
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Water_Default 100
Water_Use_Ticks 270
}
Zombies
{
Spawn_Chance 0
}