Version 1
Animals
{
Armor_Multiplier 1.75
Damage_Multiplier 0.15
Respawn_Time 100
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Holidays true
Allow_Shoulder_Camera true
Ballistics true
Bypass_Buildable_Mobility true
Bypass_No_Building_Zones true
Can_Suicide true
Chart true
Compass true
Crosshair true
Enable_Fishing_Catch_Challenge false
Enable_Workstation_Requirements true
Group_HUD true
Group_Map true
Satellite true
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 1000
Food_Spawns_At_Full_Quality false
Has_Durability true
Spawn_Chance 0.71
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Players
{
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skill_Cost_Multiplier 1
}
Vehicles
{
Decay_Damage_Per_Second 0
Decay_Time -1
Max_Instances_Insane 73
Max_Instances_Large 41
Max_Instances_Medium 20
Max_Instances_Small 10
Max_Instances_Tiny 5
}
Zombies
{
Beacon_Rewards_Multiplier 5
Boss_Wind_Chance 0.01
Can_Stun true
Can_Target_Barricades false
Can_Target_Objects false
Can_Target_Structures false
Can_Target_Vehicles false
DL_Blue_Volatile_Chance 0.002
DL_Red_Volatile_Chance 0.001
Loot_Chance 0.9
Max_Boss_Drops 12
Max_Drops 3
Max_Mega_Drops 7
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 2
Only_Critical_Stuns false
Respawn_Day_Time 600
Respawn_Night_Time 35
Slow_Movement true
Spawn_Chance 0.23
}