Version 1
Gameplay
{
Bypass_Buildable_Mobility true
Max_Fishing_Bite_Interval 60
Min_Fishing_Bite_Interval 48
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 1E+19
Despawn_Natural_Time 1E+21
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.05
Gun_Bullets_Multiplier 0.1
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 0.25
Quality_Full_Chance 0.01
Quality_Multiplier 0.2
Respawn_Time 1E+11
Spawn_Chance 0.5
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Vehicles
{
Decay_Time 1E+13
Has_Battery_Chance 0.25
Has_Tire_Chance 0.7
Max_Battery_Charge 0.3
Min_Battery_Charge 0.1
}
Zombies
{
Acid_Chance 0.05
Armor_Multiplier 0.5
Boss_Electric_Chance 0.02
Boss_Elver_Stomper_Chance 0.02
Boss_Fire_Chance 0.02
Boss_Kuwait_Chance 0.02
Boss_Wind_Chance 0.02
Burner_Chance 0.05
Can_Stun false
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.125
Damage_Multiplier 4
DL_Blue_Volatile_Chance 0.02
DL_Red_Volatile_Chance 0.02
Flanker_Chance 0.05
Full_Moon_Experience_Multiplier 2
Loot_Chance 0.1
Max_Drops 3
Max_Mega_Drops 5
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 3
NonHeadshot_Armor_Multiplier 0.7
Only_Critical_Stuns true
Quest_Boss_Respawn_Interval 300
Respawn_Day_Time 120
Slow_Movement false
Spawn_Chance 0.9
Spirit_Chance 0.02
Sprinter_Chance 0.175
Weapons_Use_Player_Damage true
}