Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 0
Max_Instances_Large 64
Max_Instances_Medium 64
Max_Instances_Small 16
Max_Instances_Tiny 8
Respawn_Time 18
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 6048000
Melee_Repair_Multiplier 0.01
}
Events
{
Airdrop_Force 9
Airdrop_Frequency_Max 10
Airdrop_Frequency_Min 3
Arena_Compactor_Damage 10
Arena_Use_Compactor_Pause true
Use_Airdrops true
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones false
Can_Suicide true
Chart true
Compass true
Crosshair true
Disable_Foliage_Off false
Disable_Motion_Sickness_Options false
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Fishing_Catch_Challenge true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Group_Members 8
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 1
Timer_Home 1
Timer_Respawn 1
Use_2D_Scope_Overlay false
}
Items
{
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Despawn_Dropped_Time 600
Gun_Bullets_Full_Chance 0.5
Gun_Bullets_Multiplier 1
Has_Durability true
Magazine_Bullets_Full_Chance 0.5
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.75
Quality_Multiplier 5
Respawn_Time 600
Spawn_Chance 0.5
}
Objects
{
Fuel_Reset_Multiplier 0.01
Items_Obstruct_Tree_Respawns true
Resource_Reset_Multiplier 0.01
Rubble_Reset_Multiplier 0.1
Water_Reset_Multiplier 0.01
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves true
Armor_Multiplier 0
Bleed_Regen_Ticks 5
Can_Break_Legs false
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Experience_Multiplier 3
Health_Default 100
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Health_Regen_Ticks 45
Leg_Regen_Ticks 5
Lose_Clothes_PvE true
Lose_Clothes_PvP true
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Prevent_Level_Skill_Overrides false
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills true
Virus_Use_Ticks 100
Water_Damage_Ticks 15
}
Structures
{
Armor_Hightier_Multiplier 0
Armor_Lowtier_Multiplier 0
Decay_Time 6048000
Melee_Repair_Multiplier 0.01
}
Vehicles
{
Armor_Multiplier 100
Child_Explosion_Armor_Multiplier 100
Decay_Damage_Per_Second 0.001
Gun_Lowcal_Damage_Multiplier 0.01
Max_Instances_Insane 128
Max_Instances_Large 128
Max_Instances_Small 32
Max_Instances_Tiny 16
Melee_Repair_Multiplier 8
Min_Battery_Charge 1
Unlocked_After_Seconds_In_Safezone -1
}
Zombies
{
Acid_Chance 0.01
Armor_Multiplier 1.25
Backstab_Multiplier 3
Beacon_Experience_Multiplier 5
Beacon_Max_Participants 1
Beacon_Max_Rewards 20
Beacon_Rewards_Multiplier 50
Boss_Wind_Chance 0.01
Burner_Chance 0.05
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.3
Damage_Multiplier 0.75
Flanker_Chance 0.05
Full_Moon_Experience_Multiplier 3
Loot_Chance 0.75
Max_Boss_Drops 16
Max_Drops 3
Max_Mega_Drops 10
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 5
Only_Critical_Stuns true
Slow_Movement true
Spawn_Chance 0.5
Sprinter_Chance 0.1
Weapons_Use_Player_Damage false
}