Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays false
Allow_Shoulder_Camera false
Allow_Static_Groups false
Ballistics true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Can_Suicide true
Chart true
Compass true
Crosshair true
FirstPerson_AimingRecoilMultiplier 0.7
FirstPerson_AimingZoomRecoilReduction 0.25
FirstPerson_RecoilMultiplier 0.7
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite true
Timer_Home 3
Timer_Respawn 1
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves false
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills false
Virus_Infect 20
}
Structures
{
Melee_Repair_Multiplier 5
}
Vehicles
{
Armor_Multiplier 0.5
Child_Explosion_Armor_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 2
Melee_Damage_Multiplier 0.1
Respawn_Time 3000
}
Zombies
{
Backstab_Multiplier 1.5
Loot_Chance 0.6
Max_Boss_Drops 80
Max_Drops 2
Max_Mega_Drops 30
Min_Boss_Drops 50
Min_Mega_Drops 15
Respawn_Day_Time 400
}