Version 1
Events
{
Airdrop_Force 9
Airdrop_Frequency_Max 3
Airdrop_Frequency_Min 0.5
Airdrop_Speed 200
}
Gameplay
{
Bypass_Buildable_Mobility true
Compass true
Crosshair true
Explosion_Launch_Speed_Multiplier 2
Friendly_Fire true
Group_Map true
Hitmarkers true
Max_Group_Members 4
Satellite true
}
Items
{
Crate_Bullets_Full_Chance 0.1
Crate_Bullets_Multiplier 0.8
Gun_Bullets_Full_Chance 0.1
Gun_Bullets_Multiplier 0.7
Magazine_Bullets_Full_Chance 0.1
Magazine_Bullets_Multiplier 0.7
Quality_Full_Chance 0.1
Quality_Multiplier 0.7
Respawn_Time 50
Spawn_Chance 0.4
}
Players
{
Allow_Instakill_Headshots false
Can_Break_Legs false
Can_Stop_Bleeding true
Enable_Terrain_Color_Kick false
Experience_Multiplier 2
Food_Default 100
Food_Use_Ticks 200
Health_Regen_Min_Food 70
Health_Regen_Min_Water 70
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Water_Default 100
Water_Use_Ticks 180
}
Vehicles
{
Has_Battery_Chance 0.5
Max_Battery_Charge 0.5
Min_Battery_Charge 0.1
}
Zombies
{
Acid_Chance 0.02
Armor_Multiplier 1.5
Backstab_Multiplier 1.5
Beacon_Experience_Multiplier 2
Beacon_Rewards_Multiplier 1.5
Boss_Electric_Chance 0.001
Boss_Elver_Stomper_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Kuwait_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0.02
Crawler_Chance 0.1
DL_Blue_Volatile_Chance 0.001
DL_Red_Volatile_Chance 0.001
Flanker_Chance 0.1
Full_Moon_Experience_Multiplier 2
Loot_Chance 0.5
Max_Boss_Drops 15
Max_Drops 2
Max_Mega_Drops 10
NonHeadshot_Armor_Multiplier 0.4
Quest_Boss_Respawn_Interval 1200
Respawn_Day_Time 600
Spawn_Chance 0.4
Spirit_Chance 0.001
Sprinter_Chance 0.2
}