Version 1
Animals
{
Armor_Multiplier 0.9
Damage_Multiplier 1.2
Max_Instances_Insane 64
Max_Instances_Large 40
Max_Instances_Medium 24
Max_Instances_Small 12
Max_Instances_Tiny 6
Respawn_Time 120
}
Barricades
{
Decay_Time 0
}
Gameplay
{
Timer_Exit 10
Timer_Home 45
Timer_Leave_Group 30
Timer_Respawn 15
}
Items
{
Despawn_Dropped_Time 600
Despawn_Natural_Time 900
Quality_Full_Chance 0.15
Quality_Multiplier 0.8
Respawn_Time 600
Spawn_Chance 0.5
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Armor_Multiplier 1
Bleed_Damage_Ticks 10
Bleed_Regen_Ticks 750
Can_Break_Legs true
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick true
Experience_Multiplier 1
Food_Damage_Ticks 15
Food_Default 100
Food_Use_Ticks 300
Health_Default 100
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Health_Regen_Ticks 60
Leg_Regen_Ticks 750
Lose_Clothes_PvE true
Lose_Clothes_PvP true
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Prevent_Level_Skill_Overrides true
Ray_Aggressor_Distance 8
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Skill_Cost_Multiplier 1
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 25
Virus_Default 100
Virus_Infect 50
Virus_Use_Ticks 125
Water_Damage_Ticks 20
Water_Default 100
Water_Use_Ticks 270
}
Structures
{
Decay_Time 0
}
Vehicles
{
Decay_Damage_Per_Second 0
Decay_Time 0
}
Zombies
{
Acid_Chance 0.025
Armor_Multiplier 0.95
Burner_Chance 0.025
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.1
Damage_Multiplier 1.1
Flanker_Chance 0.1
Loot_Chance 0.75
Max_Boss_Drops 12
Max_Drops 3
Max_Mega_Drops 8
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 5
Respawn_Day_Time 180
Respawn_Night_Time 50
Spawn_Chance 0.85
Sprinter_Chance 0.25
}