Version 1
Animals
{
Armor_Multiplier 0.6
Damage_Multiplier 2
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
Allow_Shoulder_Camera false
}
Items
{
Crate_Bullets_Full_Chance 0
Crate_Bullets_Multiplier 0.25
Gun_Bullets_Full_Chance 0
Gun_Bullets_Multiplier 0.05
Magazine_Bullets_Full_Chance 0
Magazine_Bullets_Multiplier 0.1
Quality_Full_Chance 0
Respawn_Time 250
Spawn_Chance 0.06
}
Objects
{
Fuel_Reset_Multiplier 0.5
Resource_Drops_Multiplier 0.75
Water_Reset_Multiplier 0.5
}
Players
{
Armor_Multiplier 1.25
Bleed_Damage_Ticks 5
Bleed_Regen_Ticks 1500
Detect_Radius_Multiplier 1.5
Food_Damage_Ticks 10
Food_Use_Ticks 150
Health_Regen_Min_Food 95
Health_Regen_Min_Water 95
Health_Regen_Ticks 100
Leg_Regen_Ticks 1200
Ray_Aggressor_Distance 10
Virus_Damage_Ticks 15
Virus_Infect 75
Virus_Use_Ticks 90
Water_Damage_Ticks 10
Water_Use_Ticks 130
}
Vehicles
{
Armor_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 1.5
Gun_Lowcal_Damage_Multiplier 1.5
Has_Battery_Chance 0.05
Has_Tire_Chance 0.15
Max_Battery_Charge 0.15
Min_Battery_Charge 0.05
Respawn_Time 500
}
Zombies
{
Acid_Chance 0.1
Armor_Multiplier 0.6
Burner_Chance 0.1
Crawler_Chance 0.15
Damage_Multiplier 2
Flanker_Chance 0.15
Full_Moon_Experience_Multiplier 2.5
Loot_Chance 0.15
Max_Boss_Drops 8
Max_Mega_Drops 4
Min_Boss_Drops 5
Min_Drops 0
Min_Mega_Drops 2
Respawn_Day_Time 180
Respawn_Night_Time 15
Spawn_Chance 0.45
Sprinter_Chance 0.35
}