Version 1
Gameplay
{
Allow_Dynamic_Groups false
Allow_Freeform_Buildables false
Allow_Freeform_Buildables_On_Vehicles false
Allow_Holidays true
Allow_Shoulder_Camera true
Allow_Static_Groups false
Ballistics false
Bypass_Buildable_Mobility false
Can_Suicide true
Chart true
Compass true
Crosshair true
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Satellite true
Timer_Home 10
}
Items
{
Crate_Bullets_Full_Chance 100
Crate_Bullets_Multiplier 98
Despawn_Dropped_Time 597
Despawn_Natural_Time 900
Gun_Bullets_Multiplier 100
Magazine_Bullets_Full_Chance 100
Magazine_Bullets_Multiplier 100
Quality_Full_Chance 1
Respawn_Time 1
Spawn_Chance 10
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves false
Food_Use_Ticks 250
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Items_PvE 0.5
Lose_Items_PvP 0.5
Lose_Skills_PvE 0
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Zombies
{
Loot_Chance 15
Respawn_Night_Time 50
}